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Thread Statistics | Show CCP posts - 42 post(s) |

Draconus Lofwyr
Gallente M. Corp Mostly Harmless
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Posted - 2009.02.23 17:30:00 -
[1]
Originally by: CCP Incognito
IE they have unlimited cap, but you can still paint them, ECM, warp scramble, and web them.
This is the biggest unbalance, and as long as this exists, it will be death to a PvP feel. The ability to nute or nos your target and keep them from being able to retaliate is a major tactic and if pirates and rats can do it, I damn sure want to be able to return the favor.
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Draconus Lofwyr
Gallente M. Corp Mostly Harmless
|
Posted - 2009.02.23 17:46:00 -
[2]
Originally by: CCP Incognito
Officers may have sensor strength that high, but generally your run of the mill npc has the same sensor strength as a T1 ship.
I call BS on this, there are several missions, (blockade lvl 4 for one) where I have been targeted by frigates at over 350k (i don't know of any t1 frigates that can target at that range since they aren't being remote boosted currently) and a dual range boosted domi cant target past 200k. There needs to be a extensive re-evaluation of what you at CCP feels is normal and what is ACTUALLY possible. until these perception differences are corrected, you will be creating ships that can not be countered.
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Draconus Lofwyr
Gallente M. Corp Mostly Harmless
|
Posted - 2009.02.23 17:50:00 -
[3]
Originally by: Ki Tarra
Originally by: Draconus Lofwyr I call BS on this, there are several missions, (blockade lvl 4 for one) where I have been targeted by frigates at over 350k (i don't know of any t1 frigates that can target at that range since they aren't being remote boosted currently) and a dual range boosted domi cant target past 200k.
Targeting range is not the same as sensor strength.
I know this, but it was an example to disprove the statement that the rats are not capable of anything a standard t1 ship can do.
If they can target at this range, what else can they do that is far above the standard ability of ANY player owned t1 ship?
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